Tomb of the Tyrant [CONTENT WARNING: Strong Language and Drug References] SYNOPSIS Tomb of the Tyrant (TotT) is a short standalone adventure featuring the exploits of the ambiguously heroic Captain Raum and his long-suffering crewmembers, Mary and Akram. (Spoiler alert: you also get a dog!) Lead their party through the abandoned Republic of Grell, an isolated community where all the inhabitants have mysteriously vanished. Piece together the fate of the citizens from notes and journals left behind, and take on the monsters that have moved into Grell with a brutal, strategic turn-based battle system featuring deep character customization. Riches and havok await! CHARACTERS RAUM: The dashing, opportunistic captain of the pirate ship The Dancing Girl. Always with one eye on his profit margin, and the other on… nothing at all (hence the patch). He treats his crew like his children, if they were born from a hooker he tried to forget and showed up on his doorstep at the worst possible time. You could call him a thief, but at least there’s honor among thieves. AKRAM: Clever, prissy, and dour, Akram is The Dancing Girl’s navigator, and his self-consciousness is matched only (and thankfully) by his competence. Nobody knows too much about where he comes from, but he always sweats bullets when the crew spots an Imperial flag on the horizon. MARY: Maybe a little dumb but get to know her and you’ll forgive it. Everyone always done. She’s the bo’sun, she’s the cook, she’s a deadly swordsman, and if Raum hadn’t taken her on in a failed attempt to seduce her she might be a circus attraction for her thoroughly un-dainty might. Likes animals. And people. Actually she likes most things until she figures out they’re either mean or taste bad. DOG: A very, very good boy. STORY Spoiler Raum and his crew are storm-struck in the middle of escaping from their rival, the Imperial Justicar Kinzukai. Nearly shipwrecked, they discover themselves to have washed up in the Republic of Grell, an isolated community whose leadership dates back to the aftermath of an ancient revolution. Looking for aid (or plunder, or a drink), they discover that the inhabitants have all vanished. In parsing through the clues left by the citizens (and taking on the monsters that have moved in in their absence) they may even find that the root of the evil lies far closer than they could imagine… DOWNLOAD LINK Spoiler https://thordon123.itch.io/tomb-of-the-tyrant UPDATE 1: Added text pop-up for Snuff Box usage on acquisition Fixed blackout bug when re-entering Tomb Fixed scaling on monsters (snakes and skeledogs are smaller now) Should now be possible to save and use the options menu; included a "www" folder in the .zip download with a "save" folder inside of it. DON'T TOUCH 'EM! Also included an option to view the answer to the church puzzle. Check the bookcase on the first floor of the church to see it.