Tonbi's material factory

hiddenone

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@Tonbi I've removed your Rob edit, because the Cover Art Characters is a paid pack outside of Japan so you can't share edits of them here.
 

Tonbi

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Really! I didn't know there was such a difference!

I've been thinking for a while now that I'm not sure what the point of selling the cover art characters in the unit separately was.
 

Maycon Gama Ribeiro

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Hi, i´m suprise with yours resolces, however have a problem with links broken
Object - Stairs and banisters - Castle - Woods -Cliff - Autotile template
no worked it.
 

Tonbi

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Thank you. But...
I can read every content.
Check your network environment.
 

Maycon Gama Ribeiro

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[QUOTE = "Tonbi, postagem: 1122830, membro: 123958"]
Obrigado. Mas...
Eu posso ler todos os conteúdos.
Verifique seu ambiente de rede.
[/CITAR]
1601668448645.png
 

Tonbi

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But, I can read them.
1601684385181.png
 

Quexp

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The links are not broken but a setting/program on your computer may be causing your browser(s) to not display images. If using Google Chrome, right-click and select "Load Image" and see if that helps.
 

Tonbi

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Hello.
Do I need that plugin for use the tall sprites?
Best regards.
Only you change the picture in the characters folder.
 

Waik

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Is there template for fallen sprite character (damage sprite)?
Best regards.
Thanks for answering my last question
 

Tonbi

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Damaged sprites are there.

This thread is for RPG Maker MZ.
But, you can use damage sprite for RPG Maker MV.
Because the base body made by me.
 

Tonbi

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mvSF_Actor1_1 added!
Harold is here, too.
> This character has been archived and included in the DLC.

Now I challenge to compare the Actor and the SF_Actor.

FtoSF1.pngSF_Actor1 is like this.

FtoSF2.pngSF_Actor2 is like this.

FtoSF3.pngSF_Actor3 is like this.
I have not been able to fill in all the characters.

PtoSF1.pngSF_People1...
I haven't been able to find one.

PtoSF2.pngSF_People2 is like this.
3 empty characters left.

PtoSF3.pngSF_People3 is like this.
Oh Marsha, were you the police?
I think SF_People3_4 is probably this character. Maybe...
 
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tale

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Tonbi

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> tale san
Thank you for joining this question.
A hood or helmet hides hair. So I don't know if it's the same person.
But, I think the roles of the characters are the same.

mvSF_Actor1_2 added!
> This character has been archived and included in the DLC.


And SF_Actor3_8. She is an Acquire chan.
The official character of Acquire Corp.
 
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GalacticGod

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I don't see SF_Actor3_8? Was it not posted?
 

Tonbi

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purefury

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Was able to do this with you amazing sprites, Tonbi!
 

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Tonbi

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Happy New Year!!

She is Natumi. The character I created.
Many Japanese girls in Kimono style at new year.
Natumi.png

[2021-01-02] SF_Actor1 added!
mvHedderSF_Actor1.png

[2021-01-03] SF_Actor2_1 added!

[2021-01-04] SF_Actor2_2 added!

[2021-01-05] SF_Actor2_3 added!

[2021-01-06] SF_Actor2_4 added!

> These characters have been archived and included in the DLC.
 
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Guess what's next...
How you feel about font and dialogue box changing for every main character while the minor cast and regular npc get their own styles? Too much?
Just found an obviously custom effect (i.e. edited by me) in my resources>sounds folder called "rip jaw off". Dear Lord what is wrong with me as a person that at some point I needed a sound *specifically* for THAT??
(...rhetorical question.)
so like with the whole 'familiarity breeds contempt thingy', how are you supposed to tell if your title screen/battle music gets really tedious after a few dozen plays or if you're just personally hella sick of it?
YAY!!! My third help Guide STEAM integration in MV (High performance) has been posted!

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