Discussion in 'RPG Maker MV Resources' started by Tonbi, Dec 31, 2018.
Awesome, looking forward to it! Goodluck
Add Actor3.png, Edit Actor2.png(swap 2_8 and 3_8 char)
And I will update my old character image soon.
Amazing job as always~! They turned out great
Actor and People full renewal !!
Still images of previous version are not so ugly, but quite bad Animation.
Please change previous image to new one(If you use prev version)
The official fairy is big. That made it small.
But I can not decide what to do with the distribution form.
These sprites are very nice, and useful when you need tall sprites. Keep up the good work.
Please let me know with this thread when you released the game with my resources.
Looks really nice! Looking forward to future releases~
Fixed that the backward hair was misaligned.
Upper animals are not modified.
But horse's neck bit longer.
Add SkeletalSpecimen to Objects.
I think official skeletal specimen is too different from player character.
Male - Female - Empty
Just staying that I'm on the process of converting each of one of my sprites to your template, laborious task but the results will be amazing! Thank you, very much!
Oh! That's pretty good!
A question, (which actually hides a request ),
but, do you think in the future to also create the Battler version of all your beautiful sprites ???
There's already battlers available for the majority of the actors in the DF Character Pack DLC, excluding the ones Tonbi custom made himself. you can find the link to the dlc in his main post.
Sideview battler wants too much cost.
And I don't use SV battle in my game.
By the way, I am editing Monster.png now.
Too bad, then, what battle system do you use?
Of course, it is a front battle.
I might put a character in the status window.
You mean the graphics of the character under the battle HUD?
For example, did you take a look at Aryeh's work ??? That user creates high and slim sprister batters like yours!
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