AcoBaco

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If you wait, nothing will happen.
You will do!
Let's try to edit! It's fun!

I have some recolors of your sprites... 5 from Actor 1_2 and 5 from Actor 2_7 to be precise. If you allow, I will post them here. No credit is needed for me, I just took your work and colored it xD Great work btw :)
 

Tonbi

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I have some recolors of your sprites... 5 from Actor 1_2 and 5 from Actor 2_7 to be precise. If you allow, I will post them here. No credit is needed for me, I just took your work and colored it xD Great work btw :)
That's fine, but I think you should make a new thread of your own.
Easy to add new sprites and search for them.

I will link to your thread from this thread.
 

AcoBaco

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It is done^^ I linked this thread too of course :)
 

fstar9688

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They should; in fact, I'm actually pretty surprised that they didn't use the bigger style of sprites (Dark Fantasy MV) that they released a while back as the default size.
I totally agree, Dark fantasy style is really needed for RPG Maker which has a more serious genre. (BTW Hi GalacticGod, I love your Yugi-oh! Channel back then, Didn't expect to meet you here)
 

Galahad

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Wonderful job. I wish I had found your body templates 2 months ago.
 

Galahad

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I started making the sprites for current project, haha. Now I'm in too deep to change them.
 

Thund

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I can't wait to see the Actor3_4 tall version! She's my favourite character (and my protagonist too)! *__*
 

Drokkkon

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I always use tall characters in the games I create. Tonbi material factory is just one of my favourite threads in this forums.

Keep the great job, Tonbi. You're a nice person @.@
 

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Proper localization into several languages on a commercial rpg project might be one of the best signs that the developer is super invested into making the game something high effort, because it ain't cheap to hire good translators.
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