Tonbi's MZ material factory

purefury

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Amazing work as always Tonbi!
 

Windyhouser

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I love your tall sprites, they're incredible! I used them in my jam entry, and they fit perfectly.
 

Tonbi

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Happy Halloween! (too late)

Actor3_4, SF_Actor3_4 (with no hat and no mask ver.)
mzActor3_4.png

[2020-11-2] Remove dot bug at the rose on the head.


[2020-11-4] People2_6 added!
> Character graphics moved to the top of the threads.

[2020-11-5] Monster7 added!
> Character graphics moved to the top of the threads.
 
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GalacticGod

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I am currently accepting requests for characters that have not yet reached a tall size.
Would love to see all the characters in the monster set made into big characters (especially the Werewolf and Black Knight). Also, Evil 1_8, the guy in the hood would be cool to see.
 

Drokkkon

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Great work here, great work!
 

Tonbi

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>GalacticGod san
In the meantime, Monster8 is ready to go.

Two-foot type demon.

> Character graphics moved to the top of the threads.

Big size demon.

> Character graphics moved to the top of the threads.


> DigitalWF san
People2_5 & SF_Monster1 are there → https://forums.rpgmakerweb.com/index.php?threads/tonbis-mz-material-factory.126160/post-1132869

People2_8 & People2_7 are here!!
mzPeople2_7_8.png
Please use a combination of goggles.

And Thank you all for the compliments!!

[2020-11-10] Monster3 & Monster4 added!

> Character graphics moved to the top of the threads.

Further requests are being accepted!
 
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purefury

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More children sprites, yours are the best around!
 

Quexp

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Just out of curiosity, do you stretch out the chibi DLC with touch-up or start fresh pixel by pixel?

Either way this seems like a LOT of work! Thanks for all of these edits. I'm sure they took a lot of time and I want to make sure you know how much you're appreciated. :kaoluv:
 

Tonbi

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> Frostorm san, purefury san
ERROR:
I am unable to find the chibi character you specified.
Please specify by file name and number.

I'll make a vampire-like Actor3_3 for starters.

> Quexp san
See the Twitter post here.

They're package art characters, so I can't publish them here, but I think they're fine as examples of work.
You can read Japanese text by translate button and so on.

Evil8 added!
> Character graphics moved to the top of the threads.
 
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Frostorm

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@Tonbi Thank you for all your hard work! Idk why, but seeing Japanese prompted me to make some Zaru Soba...simple to make and so good lol.
 

Quexp

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Thanks, Tonbi! :)
I'll check it out next time I'm on PC.
 

Tonbi

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Quexp

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Thanks for linking to some progress samples, Tonbi! That's really cool!

>Quexp san
Pixel art made with guts!!
Guts of STEEL! :LZScool:
 

Justice Lord

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Amazing work Tonbi! Your tall sprites are the best. How about finishing up the Actor 3 set. Monster 6 would be great and any of the Evil set would be awesome too!
 

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I have officially released JABS 2.00.

Do people think there would be value in releasing the non-JABS plugins as separate posts/threads here on this forum?

Additionally, I just would like to drum up excitement/anticipation/hype that I plan on spinning up the following:
- A custom crafting system that grants is modeled after the star ocean franchise.
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If a developer focuses too much on describing the game mechanics in the official trailer for their RPG, I'm going to wonder whether their writing is so bad that it doesn't deserve center stage for their game. This seems to be a pitfall for the marketing on a lot of games.
Only 2 projects ongoing, but not quite started yet: World of Persona (you know how it would go by the name) and GAN.
First one would be kinda of a Persona game, (but international not only Japanese!!!), and the other one is just for Spain (at first) (because it needs to be done for each country after all, it's an all-branches educational game)
As far as i can finish World of Persona, it means GAN is viable.
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