Tons of conflicts...

TheRevolver

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Greetings, I hope this is the right board for this thread.

Today I tried to use the Galv's LayerGraphics plugin in RPGMV for my first time. The software is sending an error when I try to run any plugin command. I tried to use Maps Notes aswell, but the layer won't appear. There are some conflicts with 4 other plugins I installed for my project.
I hope you will find some time to take a look. Meanwhile I will continue to try to solve this problem by my own.
I will upload a screenshot with the error window.
Just ask if you need more informations.

Thank you in advance for your patience.
 

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wintyrbarnes

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Does the LayerGraphics plugin still cause problems when you turn off all of the other plugins? Also, have you tried moving the LayerGraphics plugin up or down in your plugin manager? Sometimes the order can mess things up and just swapping plugins around can fix everything.
 

Andar

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Another question: do the same errors happen when you start a new game or only when you load an old saved game in the project?
 

TheRevolver

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Does the LayerGraphics plugin still cause problems when you turn off all of the other plugins? Also, have you tried moving the LayerGraphics plugin up or down in your plugin manager? Sometimes the order can mess things up and just swapping plugins around can fix everything.
Another question: do the same errors happen when you start a new game or only when you load an old saved game in the project?
I tested both things before writing the first message. Forgot to say that, I'm sorry.

I checked the priority order and the error is generated anyway.

Precisely, the software returns the conflict between the LayerGraphics and TerraxLightning / BindPicturesToMap. I noticed it because I tried to un-plug the other 2 plugins.
 
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Galv

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I'm not sure why those plugins would conflict unless one of the plugins has a bug in the plugin aliasing code.

Here's a list of things to try and error trap the issue:
https://galvs-scripts.com/errors-using-plugins/

My initial thoughts are:
1. Make sure you have the latest version of all plugins
2. Make sure you have the latest version of MV files added into your project (Just updating MV doesn't update your project)
3. Triple check that you used the correct plugin code
3. Make sure you start a new game instead of loading a game that was saved prior to adding plugins.
 

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