- Joined
- Jul 4, 2014
- Messages
- 199
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Hello everybody.
So, it's almost known that a too large or with too much events map makes the game lag.
But, has anyone ever detected a lagging due to a processing event that is too long?
I'm asking because the events for my game are growing more and more, so I'm pretty scared about it, even if, at the moment, all my game tests were not affected by lag.
Thank you in advance.
So, it's almost known that a too large or with too much events map makes the game lag.
But, has anyone ever detected a lagging due to a processing event that is too long?
I'm asking because the events for my game are growing more and more, so I'm pretty scared about it, even if, at the moment, all my game tests were not affected by lag.
Thank you in advance.
