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I just realized that 48x48, which is the tileset size of RM MV, is exactly 3 times that of 2000 and 2003, 

This means that graphics can be imported perfectly without any resizing artifacts! Just a perfect pixel resize.

I haven't tried it myself, but am wondering if there's a tool available to convert this, or how difficult it would be for someone to develop such a tool?

I'd love to port my RM2000 games :D

Or just simply create games with a noticeable pixel art style.

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Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
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