Torigoya_BalloonInBattle - 2019/05/12
Creator name: Ru/むっくRu (Rutan)
Overview
Adds balloon message in a battle (side-view).
Features
- Parameters for customizing Balloon
- You can use these tags inside the Actors/ Enemies Note field to add messages.
Note: You can use commas by inserting a backslash before the comma.
<Speech/Skill[11]:Come on\, fire!>
Preview
Notes:
2019/05/12 - add enemy's victory message
Credit and Thanks: ru_shalm
Terms of Use- Free for commercial and non-commercial use.
License - Public Domain
You can download js file from the thread attachment or Dropbox link: https://www.dropbox.com/s/wlv4xtktp3pb516/Torigoya_BalloonInBattle.js?dl=1
Creator name: Ru/むっくRu (Rutan)
Overview
Adds balloon message in a battle (side-view).
Features
- Parameters for customizing Balloon
- You can use these tags inside the Actors/ Enemies Note field to add messages.
[ Basic Rule ]
<Speech/○○: Message>
<Speech/○○[1]: Message of ○○'s ID:1>
<Speech/○○[2]: Message 1, Message 2, Message 3>
[ Actor/Enemy Notes ]
<Speech/Skill: use Skill Message>
<Speech/Skill[1]: use Skill ID.1 Message>
<Speech/Item: use Item Message>
<Speech/Item[1]: use Item ID.1 Message>
<Speech/Damage: Damaged Message>
<Speech/Miss: Missing from enemy Message>
<Speech/Evasion: Evasion from enemy Message>
<Speech/MagicEvasion: MagicEvasion from enemy Message>
<Speech/Counter: Counter from enemy Message>
<Speech/Reflection: Reflection from enemy Message>
<Speech/Dead: Dying Message>
<Speech/Substitute: Substitute Message>
<Speech/Substitute[1]: Substitute for ID.1>
<Speech/Protected: Substituted Message>
<Speech/Protected[1]: Substituted Message by ID.1>
<Speech/Recovery: Repairing by friend Message>
<Speech/Recovery[1]: Repairing by friend ID.1 Message>
<Speech/RecoveryByRival: Repairing by rival Message>
<Speech/RecoveryByRival[1]: Repairing by rival ID.1 Message>
<Speech/Start: when Battle Start Message>
<Speech/Start[1]: when Battle Start Message with Troop ID.1>
<Speech/Victory: when Winning Message>
<Speech/Victory[1]: when Winning Message with Troop ID.1>
<SpeechBalloon/X: balloon position>
<SpeechBalloon/Y: balloon position>
<Speech/○○: Message>
<Speech/○○[1]: Message of ○○'s ID:1>
<Speech/○○[2]: Message 1, Message 2, Message 3>
[ Actor/Enemy Notes ]
<Speech/Skill: use Skill Message>
<Speech/Skill[1]: use Skill ID.1 Message>
<Speech/Item: use Item Message>
<Speech/Item[1]: use Item ID.1 Message>
<Speech/Damage: Damaged Message>
<Speech/Miss: Missing from enemy Message>
<Speech/Evasion: Evasion from enemy Message>
<Speech/MagicEvasion: MagicEvasion from enemy Message>
<Speech/Counter: Counter from enemy Message>
<Speech/Reflection: Reflection from enemy Message>
<Speech/Dead: Dying Message>
<Speech/Substitute: Substitute Message>
<Speech/Substitute[1]: Substitute for ID.1>
<Speech/Protected: Substituted Message>
<Speech/Protected[1]: Substituted Message by ID.1>
<Speech/Recovery: Repairing by friend Message>
<Speech/Recovery[1]: Repairing by friend ID.1 Message>
<Speech/RecoveryByRival: Repairing by rival Message>
<Speech/RecoveryByRival[1]: Repairing by rival ID.1 Message>
<Speech/Start: when Battle Start Message>
<Speech/Start[1]: when Battle Start Message with Troop ID.1>
<Speech/Victory: when Winning Message>
<Speech/Victory[1]: when Winning Message with Troop ID.1>
<SpeechBalloon/X: balloon position>
<SpeechBalloon/Y: balloon position>
Note: You can use commas by inserting a backslash before the comma.
<Speech/Skill[11]:Come on\, fire!>
Preview
Notes:
2019/05/12 - add enemy's victory message
Credit and Thanks: ru_shalm
Terms of Use- Free for commercial and non-commercial use.
License - Public Domain
You can download js file from the thread attachment or Dropbox link: https://www.dropbox.com/s/wlv4xtktp3pb516/Torigoya_BalloonInBattle.js?dl=1
Attachments
-
34.9 KB Views: 54
Last edited:

