ccarsas

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Torygoya_Autoitems (Moded for MZ) Jan 30/21

Hello, this plugin is from the autor: Ru/むっくRu (Rutan). The user tale, made the translation of the help for MV. I change some parameters for work with MZ because the MV versions have some issues of compatibility.

Now for MZ:

Automatic Cast Items


Help for use the plugin:

Actor / Class / Weapon / Armor / Enemy / State Note:
* <AutoItemMe/hp[50%]: 1> # use Item[1] to self, when HP is equal to or less than 30%
* <AutoItemMe/state[4]: 1> # use Item[1] to self, when State[4] added
* <AutoItemFriend/hp[50%]: 1> # use Item[1] to friend, when HP is equal to or less than 30%
* <AutoItemFriend/state[4]: 1> # use Item[1] to friend, when State[4] added
*
* <AutoSkillMe/hp[50%]: 8> # use Skill[8] to self, when HP is equal to or less than 30%
* <AutoSkillMe/state[4]: 8> # use Skill[8] to self, when State[4] added
* <AutoSkillFriend/hp[50%]: 8> # use Skill[8] to friend, when HP is equal to or less than 30%
* <AutoSkillFriend/state[4]: 8> # use Skill[8] to friend, when State[4] added

Credits: ru_shalm and tale for translate and add "onEvaded" function in MV version
Terms of Use- Free for commercial and non-commercial use.
Licence - Public Domain
 

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  • Torigoya_AutoItems.js
    29.5 KB · Views: 30
Last edited:

Rex Tenebris

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I have a question, which is the plugin that make the action text window above the characters? It looks really cool.
 

tseyik

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I have a question, which is the plugin that make the action text window above the characters? It looks really cool.
TorigoyaMZ_BalloonInBattle2.js
 

Rex Tenebris

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TorigoyaMZ_BalloonInBattle2.js
ThaNK you very much!!!
 

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