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- Mar 18, 2015
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Hello again.
I'm still trying to make a game, based on outline from turorials. And again I've encountered a problem.
I want to make a little "cutscene" before final boss fight. And obviously the best way to make it an event.
But the thing is that the boss can be approached from several directions. I think, that the best way would be to create several events, which move player into specific position. And at this position put the "cutscene event". The problem is that if I make "Set Move Route" to move the player, the player don't activate the event, on which he moves. And after the "Move Route" is finished player just stands on event and nothing happens.
So what should I do? I mean, I could set the same cutscene for several events (each for one approach tile) but something tells me that it's not the best solution.
I'm still trying to make a game, based on outline from turorials. And again I've encountered a problem.
I want to make a little "cutscene" before final boss fight. And obviously the best way to make it an event.
But the thing is that the boss can be approached from several directions. I think, that the best way would be to create several events, which move player into specific position. And at this position put the "cutscene event". The problem is that if I make "Set Move Route" to move the player, the player don't activate the event, on which he moves. And after the "Move Route" is finished player just stands on event and nothing happens.
So what should I do? I mean, I could set the same cutscene for several events (each for one approach tile) but something tells me that it's not the best solution.
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