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- Jan 2, 2014
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So a minor pet peeve of mine in JRPGs was that of "building scale", specifically things like houses that might only be 7x5 tiles on the town map, but the interior is like 25x20.
Obviously this is just one of those "willing suspension of disbelief" things where you can ignore it. However I've often wondered if there's really much need for it anymore?
I suppose it can cut down on travel time in a town not having to walk around huge buildings all the time, but it all depends I think on your mapping skills and how you lay things out.
I'm just curious what others think of the scale issues in regards to exterior/interior? Do you find it gives you more freedom to make smaller exterior houses? Do you particularly notice when a game does maintain scale?
What's your preferred scale for 2D RPGs?
Obviously this is just one of those "willing suspension of disbelief" things where you can ignore it. However I've often wondered if there's really much need for it anymore?
I suppose it can cut down on travel time in a town not having to walk around huge buildings all the time, but it all depends I think on your mapping skills and how you lay things out.
I'm just curious what others think of the scale issues in regards to exterior/interior? Do you find it gives you more freedom to make smaller exterior houses? Do you particularly notice when a game does maintain scale?
What's your preferred scale for 2D RPGs?

