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You can... the possibility is there
Oh I have no doubt it CAN be done but then really what's the point of everything in the default RPGMaker if you're just using it's engine to render Isometric view through scripts and not really using any of it's base tools? Maybe I'M the one overcomplicating it but it kinda seems like too much effort to adapt into something else.the poster said that it (isometric view) cannot be done, and the simple answer is it CAN
All you need would be:
1) the correct graphics (for starters, the HF packs have 8D and Isometric char sheets that you can use for the characters; and AFAIK, PVGames are also testing creation of isometric tiles)
2) edits to the movement/collision related scripts to account for the isometric view
Because you still have a database, built-in serialization, scene hierarchies, easily extensible UI, a decent 2D graphics engine without touching directX/openGL, a sizeable active community and development in a really easy to use scripting language?Oh I have no doubt it CAN be done but then really what's the point of everything in the default RPGMaker if you're just using it's engine to render Isometric view through scripts and not really using any of it's base tools?