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I'd like to hear opinions on town mapping design with respect to the color of the roofs of buildings.

Option 1: Each town is made distinct by its roof color and style. So, first town in the game has orange roofs. Second town has blue roofs. Third town has brown roofs. etc.

Option 2: Same as option 1, but adding slightly more variation for more visually appealing mapping. So, first town in the game has orange and blue roofs. Second town has red and green roofs. Third town has brown and silver roofs, etc.

Option 3: Each town should have a diverse range of roof colors and styles. So, first town might have 10 buildings. A few of these are orange, a few are green, a few are silver, a few are red, etc.

What do you think, and why?

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