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A while ago, I asked if the processing for tp could be changed a bit so that, instead of increasing each time the player's hit, it'd decrease. (The post is here.) I had almost had it working, with just a few issues to work out, when my copy of VX Ace stopped working. (Note to self: Don't mess with Steam Workshop-related things while on Airplane Mode.) Since I don't want to just give up on the game I was making in VX Ace, I'm in the process of remaking it in MV.

So now I want to know if that same mechanic can be done in MV. If it can be done, I'd like to know how this could be achieved.

Thank you for your time.

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Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
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