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Hello, I have what I assume to be a more advanced request, and if it can't be done that's fine. Basically, I have an area in my game where you go into a certain subsection of the zone and a secondary track with a filter over it plays. Basically I need to be able to track what time the first track was at and then play the second track starting at the same time as fine the first track and vice versa.
An example of this would be how in some games when you enter a body of water the song playing becomes softer than what it previously was. If you can figure out how to do this thanks a lot it will make my game way better, but if you can't, or it's actually impossible (I would assume this needs some sort of script), that's fine too I'm sure I can find a solution to work around it!
Thanks, Spak
An example of this would be how in some games when you enter a body of water the song playing becomes softer than what it previously was. If you can figure out how to do this thanks a lot it will make my game way better, but if you can't, or it's actually impossible (I would assume this needs some sort of script), that's fine too I'm sure I can find a solution to work around it!
Thanks, Spak
