Trading items for another item.

TheSurge

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Looking for an effective way to event a conversion system that allows me to trade x amount of items for another item. Rather not use a plug-in, but if plugins are easier than sure.
I.E.

"5 Fire Essence for 1 Fire Soul."

It would be done using an event the player can interact with and do the conversion. I see that there are conditional branches if the player has the particular item, but don't see anything concerning the quantity. Thanks in advance!
 

Bex

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Eventcommand Control Variable, Set Variable to Amount of Item in Inventory.
Than use Eventcommand Conditional Branch to check if the Variable is equal to 5 or more.
 

TheSurge

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Awesome, thanks a lot!
 

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