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- May 15, 2016
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- RMVXA
So, I've been contemplating getting one of my games traditionally published (i.e. contacting a publisher) but I'm not familiar with any of this stuff, so I'm not even sure where to start.
Do I have to contact them or do they contact people?
Is my game going to get slapped with a massive EULA that's going to make everyone quit before the game even starts?
What are some good publishers who will actually look at an RM game?
Do they own my game once I decide to work with them or is it still my IP?
How far along does my game have to be to start a contract?
I'd like someone with some experience with trad. publishing to walk me through the process a bit before I commit to anything.
Do I have to contact them or do they contact people?
Is my game going to get slapped with a massive EULA that's going to make everyone quit before the game even starts?
What are some good publishers who will actually look at an RM game?
Do they own my game once I decide to work with them or is it still my IP?
How far along does my game have to be to start a contract?
I'd like someone with some experience with trad. publishing to walk me through the process a bit before I commit to anything.