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Hey all - I couldn't find anything like this in the RMMV Script Calls or within the existing MV Plugins. Below is my Plugin request - please let me know if you need any more info, thanks!

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Goal

To transfer the player randomly between a set of designations.

Use Cases

We want to create an Event that will transfer the player to a curated set of locations. For example: 

Basic case:

  • Player steps on Event A on Map001
  • Event A will transfer player to either (selected randomly):LocationA on Map001
  • LocationB on Map001
  • LocationC on Map001
Expanded case:

  • Player steps on Event A on Map001
  • Event A triggers and transfers player to LocationA
  • While exploring LocationA, player triggers Event B, which transfers them either (selected randomly):LocationA
  • LocationB
  • LocationC
[*]Player is transferred to any of the above locations.
Feature Requests

Not sure what the limitations will be in regards to how many locations can be set within the plugin, but we would need to nest at least three locations within one Transfer Player Event, with a potential maximum of 100 locations. 

Examples

Think level generation on The Binding of Isaac. Ideally, this will be used with a Variable switch, so when the player triggers Event A so many times, they will transfer to a location outside of this loop. 

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Truly appreciate the help here. Let me know if there is more info I can provide. 

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