- Joined
- Dec 22, 2018
- Messages
- 241
- Reaction score
- 15
- First Language
- Portuguese
- Primarily Uses
- RMVXA
Hello everyone.
I hope I am not like a flea around here, but thanks to you guys I have been able to progress quite well into my big project.
I would like to know if it is possible via a script call to call the battle processing scene without any transition at all, I am using Zeus' map effects to create my transitions for boss battles.
I believe Tsukihime did something like this. And I wanted to replicate what I saw in his/her video. It clearly shows a direct almost fadeless transition from map to battle.
(It only applies to story related battles and not random ones!!)
I hope I am not like a flea around here, but thanks to you guys I have been able to progress quite well into my big project.
I would like to know if it is possible via a script call to call the battle processing scene without any transition at all, I am using Zeus' map effects to create my transitions for boss battles.
I believe Tsukihime did something like this. And I wanted to replicate what I saw in his/her video. It clearly shows a direct almost fadeless transition from map to battle.
(It only applies to story related battles and not random ones!!)

