Translated Terms of Usage of Japanese blogs

slimmmeiske2

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Senses Circuit
[Original terms under 利用規約]
Is credit required? How do I credit?
Yes. When you link to site, only use this one: http://www.senses-circuit.com/
The author's name is hitoshi.
当サイトの素材は全てリンクウェアです。リンク先はhttp://www.senses-circuit.com/ でお願いします。その際合わせて、 著作権表示を明記して下さい。この2つが素材をご利用いただく為の必須条件となっています。

Are these resources allowed in commercial games?
Yes. You will need to contact the author through a mail form and you will need to buy licenses of the songs you wish to use.
Games sold for 100 yen (0,96 dollar) - 300 yen (2,88 dollars) are not counted as commercial.
ライセンスご購入方法
商用利用メールフォーム」より全ての項目にご記入の上送信してください。
商用利用に関しての質問は「通常のメールフォーム」よりご連絡ください。
楽曲使用料金(1曲毎、全て税別)
  • BGM素材 3,000円
  • Loop素材 2,000円
  • ジングル素材 1,000円
  • 効果音素材 500円(一部例外あり)
商用にあたらないケース
  • 営利目的ではない、同人活動の頒布物等(頒布価格100円~300円程度)

Can I repost these resources?
No.
禁止事項
  • ダウンロードした素材の再配布(2次配布も含む)※一部例外あ

Can I edit these resources?
Edits that disregard the flow of the song and its base form are not allowed. (Except arrangements)
禁止事項
  • 原曲の原形を損なう、または曲の流れを大幅に無視したデータの改変※編曲を除く

Can I distribute these edited resources?
No.
禁止事項
  • ダウンロードした素材の再配布(2次配布も含む)※一部例外あり

In which game engine can I use them?
You can use these resources in both RM and non-RM engines.

Other rules listed:
Direct linking is forbidden.
禁止事項
  • 音楽素材への直接リンク。
 
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slimmmeiske2

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Is credit required? How do I credit?
Optional. If you want to give credit, you can use the site's name Un Almacen, author's name Zioru and the site's URL.
著作権表記は任意
著作権表記をして頂ける場合。サイト名「Un Almacen」/製作者「からし」/URL「

Are these resources allowed in commercial games?
Yes.
商用利用OK

Can I repost these resources?
No.
二次配布は禁止

Can I edit these resources?
Yes.
加工はOK

Can I distribute these edited resources?
Not mentioned, so please refrain.

In which game engine can I use them?
You can use these resources in both RM and non-RM engines. (You can also use them for your websites)
ゲームやWEBで使用可能
 
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slimmmeiske2

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Edit: Site's down.

Is credit required? How do I credit?
It's not required.
クレジット等の表記も不要です

Are these resources allowed in commercial games?
Yes.
私用商用問わず無料でご利用いただけます。

Can I repost these resources?
Not mentioned, so please refrain.

Can I edit these resources?
Yes.
改造等も自由です。

Can I distribute these edited resources?
Not mentioned, so please refrain.

In which game engine can I use them?
The 24x24 icons were mainly made for RPG Maker VX/VXAce.
主に「RPGツクールVX/VXAce」での利用を想定した24px×24pxのアイコン

Other rules listed:
You can use these resources for other things, besides games as well.
ゲームに限らず様々な用途にご利用いただけます。
 
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slimmmeiske2

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When you have returned from your travels, hugged and kissed all of your relatives, adjusted your sleep and emptied your suitcases and are ready to translate something again, I know it seems crazy, but we get questions about Mack's terms. Could you post them here, as a reference?
I've added a link to Mack's English terms (which are still available using the Internet Archive Wayback Machine)
 
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CrazyCrab

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BCj

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Slimmeiske, does Vibrato allow edits?

・素材の使用報告の必要はありません。

・素材リクエストには、お応えできません。

・素材の加工は自由です。

・二次配布をされてもかまいませんが、
 著作権の放棄はしておりません。

・二次配布をする際には、必ず当サイトのアドレスと
 vibratoの名前をReadmeなどに明記してください。
 名前とアドレスを明記して頂ければ形式は自由です。

・製作者を偽ることはおやめください。

・スクリプト・プログラム素材への利用も可能です。

・アダルト作品、シェアウェア作品でのご利用も可能です。

・RPGツクール専用素材は、RPGツクール以外の
 ゲーム製作ツールなどでの使用は禁止します。

・当サイトが閉鎖した場合でも上記規約に反しない限り
 ダウンロードされた素材は使用可能です。

Edit: And the ToU f this site? http://totiotomeamai.blog134.fc2.com/blog-category-3.html
 
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slimmmeiske2

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Is credit required? How do I credit?
Yes. Please credit using both the site and the author's name 'vibrato'.
二次配布をする際には、必ず当サイトのアドレスと
vibratoの名前をReadmeなどに明記してください。
名前とアドレスを明記して頂ければ形式は自由です。

Are these resources allowed in commercial games?
Yes.
アダルト作品、シェアウェア作品でのご利用も可能です。

Can I repost these resources?
Yes, but please don't claim them as yours/give credit.

二次配布をされてもかまいませんが、
著作権の放棄はしておりません。

Can I edit these resources?
Yes.
素材の加工は自由です。

Can I distribute these edited resources?
Not mentioned, but since reposting the original resources is okay, this too is probably alright. Just remember to give credit to vibrato.

In which game engine can I use them?
You are not allowed to use the materials listed as Tkool in non-RM engines.
RPGツクール専用素材は、RPGツクール以外の
ゲーム製作ツールなどでの使用は禁止します。

Other rules listed:
  • You can use these resources in eventing/scripting resources.
  • You can use these resources in adult themed games.
  • スクリプト・プログラム素材への利用も可能です。
  • アダルト作品、シェアウェア作品でのご利用も可能です。
 
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BCj

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Slim, have you ever received word of VitaminDog whether commercial was okay?
 

BCj

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slimmmeiske2

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Is credit required? How do I credit?
Yes, credit and linking back is required.
ポケットサウンドの音素材は無料でご利用頂けますが、ご利用の際には当サイトへのリンクをお願いします。
性質上リンクが不可能な場合は、文字によるクレジット表記でも構いません。

Are these resources allowed in commercial games?
Yes.
商用利用:OK

Can I repost these resources?
No.
禁止事項
音素材そのものの二次配布・転売

Can I edit these resources?
Yes.
音素材の加工:OK

Can I distribute these edited resources?
Not mentioned, so please refrain.

In which game engine can I use them?
You can use these resources in RM and non-RM engines.

Other rules listed:
Direct linking is forbidden.
禁止事項
  • 音素材への直リンク
 
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slimmmeiske2

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Edit: The original terms have been deleted, it seems.

Is credit required? How do I credit?
Yes.
ゲームに使用してくれたりした場合は、
素材提供に〈あぱぱぱん〉とでも記入してくれたらもっちゃ喜びます。

Are these resources allowed in commercial games?
Please contact the author for commercial useage.
[商用利用] ⇒ 利用先などが書いてくれれば了承を考えます

Can I repost these resources?
No.
[二次配布] ⇒ 断じて許さん

Can I edit these resources?
Yes.
[改変] ⇒ お任せしますね

Can I distribute these edited resources?
Not mentioned, so please refrain.

In which game engine can I use them?
The icons can probably be used in all RM engines, but the site's tiles and characters were made for RMVX specifically.
 
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slimmmeiske2

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Is credit required? How do I credit?
Credit is optional.
素材を利用したゲーム等のスタッフロールやドキュメント等への利用の旨の掲載も必要ありません。

Are these resources allowed in commercial games?
Yes.
個人・法人、営利・非営利利用での制限はありません。

Can I repost these resources?
Yes, you can as long as no profit is made and the original site down is.
本サイトが何かしらの理由で利用できなくなった場合も考え、二次配布を許可いたします。
ただし、有償での二次配布・素材の販売は禁止いたします。

Can I edit these resources?
You are free to change the colour, size, amount of rows, etc.
色変更・コマ数変更・サイズ変更、その他調整などご自由にどうぞ。

Can I distribute these edited resources?
You are allowed to distribute these for free, but please link back and credit the original site.
本サイトの素材データを改変したデータを素材として配布する場合は、無償での配布のみ許可します。
また、元の素材が本サイト「ぴぽや http://piposozai.blog76.fc2.com/」のデータである旨を明記してください。

In which game engine can I use them?
You can use these in any game engine. (You are also allowed to use them in Flash animations or websites.)
ソフトウェア・WEBサイト・Flashアニメーションなどのデジタルコンテンツ、印刷物などあらゆるコンテンツへの素材利用が可能です。

Other rules listed:
You are allowed to use these resources in age-restricted content.
年齢制限コンテンツでの利用も制限いたしません。
 
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slimmmeiske2

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Is credit required? How do I credit?
Credit is optional.
作品への著作権表示→任意。

Are these resources allowed in commercial games?
Yes, but you need to contact the author.
商用利用→。この場合、報告は必須です。

Can I repost these resources?
No.
素材単体での配布→禁止

Can I edit these resources?
Yes, but please don't edit the general shape.
加工→。ただし形を崩さない程度で

Can I distribute these edited resources?
Not mentioned, so please refrain.

In which game engine can I use them?
You can use these in non-RM and RM engines.
XP以外での利用→
 
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