Transparency not working or I do it wrong?

rechronicle

Mystvaldia
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Hello,


I just want to make the player OFF/Transparent.


1482522828165.jpg


But it actually does not work..


1482522765382.jpg


The player is still visible, and in result make two same person. Here is the look from map editor.


1482522784811.jpg


Is there any solution to this?


Thank you
 

Euphony

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Transparency needs to be set to ON to turn the sprite invisible, not OFF.


Don't know why that other sprite is duplicating. Must be something else in your events that's unrelated to the transparency thing.
 
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rechronicle

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@Euphony Thank you for point that up!


I guess my understanding on the Transparency was getting twisted back then.


Gotta start debug this code.
 

Shaz

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Transparent means invisible.  So turning it ON makes the character invisible.  Turning it OFF makes them visible (or not transparent).


The issue with the two sprites was mentioned in the opening post - because the player is NOT transparent, you can see the player sprite AND the event sprite (which I assume is meant to represent the player).  The PC is the guy with the cloak, not the little pig-man thing.
 
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rechronicle

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@Shaz True, I got it wrong there with transparency logi. Getting some serious headache to figure it out fast.


Now all the events are fixed! Thank you very much.
 

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