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EquipSound - Version 1.00

Creator name: Trb

Overview
Allows you to add a Sound Effect/ Music Effect when equipping items.

Features
- You can add a message text window while the sound plays.
- Can be used by using following tags in the Note field for Equipment.

Play SE for equipment
<equipSE: Filename, volume, pitch, pan> or
<equipmentSE: Filename, volume, pitch, pan>

Use the filename of SE that you're using.
Enter any numerical value for volume, pitch, pan.
You can leave the SE filename by itself without adjusting- volume, pitch, pan.
By default: volume becomes 90, pitch 100, pan 0.

Play ME for equipment
<equipME: Filename, volume, pitch, pan> or
<equipmentME: Filename, volume, pitch, pan>

Filename should be the same name as ME file that you're using.

For Wait
<equipWait: number of frames> or
<equipmentWait: number of frames>

Processing can be stopped by setting wait on equipment.
Use it when you want to wait until ME stops playing.
Enter numerical value in the number of frames.

Display Text
<equipText:text> or
<equipmentText:text>

Equipment can display texts through show text window.
Line breaks are \n.
If you want to write "%1" it will display actor's name with equipment.

Example-

eqs.png


<equipText:%1 \ngot Cursed!>

When you typed this down, it'll display:

「Harold
got Cursed!」

2018-03-21_T17-42-36-015_Z.png


Tip:

If you want to prevent an equipment from being removed, Edit "Traits" > Equip > and set Lock Equip to whichever type of equipment.
When using Lock Equip feature- it can't be removed from the equipment screen but it can be remove through "Change Equipment" from Event Commands.

Credit and Thanks: Trb

Terms of Use- Free for commercial and non-commercial use.

License - MIT License: http://opensource.org/licenses/mit-license.php

You can download js file from the thread attachment or Dropbox link: https://www.dropbox.com/s/l7f4q1aj1zqkf25/Trb_EquipSound.js?dl=1
 

Attachments

  • Trb_EquipSound.js
    4.6 KB · Views: 32
Last edited:

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