Tree shadows different after photoshop editing?

Dylstew

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So I made my first parralax map(just to test) In RPG Maker VX Ace. 

I converted an XP Tileset to a VX Ace one. However, the shadows of the trees in the parallax background are the color they should be, while the converted tileset has a darker shadow color.

It looks really strange, and I'm not sure how the first time photoshop caused this, but the second time(the parallax) it didn't.

What should I do to fix this and what did I do wrong?

Quick lazy video(Didn't have much time):

https://www.youtube.com/watch?v=2W__M9qG7iU&feature=youtu.be




Look at the difference between the top and bottom tree. The bottom trees also have 1 or 2 lines of this darker shadow, which is harder to see in the video.

You know, after 1 weekend day and a schoolday of trying to get XP graphics, I'm quite proud of this accomplishment xD
 
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Celianna

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Are you sure you didn't mess up the transparency when you converted it into a tileset? Check again. In fact, just grab one of those trees from your parallax map (if you still have the PSD file), and dump it into your tileset to replace the defect one, and save. That should fix it.
 
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Shaz

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yeah, that shadow should be semi-transparent, but it's not. I know at least with XP, you get to choose the transparent and the semi transparent colour. I'm not sure with Ace though, as I don't import using the Resource Manager.
 

Engr. Adiktuzmiko

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In Ace, it allows you to choose the trans and semi-trans colors if the file isn't a PNG or doesn't have any transparency in it
 
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Dylstew

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Are you sure you didn't mess up the transparency when you converted it into a tileset? Check again. In fact, just grab one of those trees from your parallax map (if you still have the PSD file), and dump it into your tileset to replace the defect one, and save. That should fix it.
I guess this is what happened. I fixed it within photoshop, however, now when I walk to certian places on the map my character sprite get's really bright, and than when I go off of that tile it's dark again 0.o. Is that supposed to happen? 
 
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Celianna

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You're overlapping the layer with a transparent dark image then, so if you're using an image to put on top of the map (so that the player can walk behind trees), you probably added the shadow in there as well by accident.
 

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