- Joined
- Aug 4, 2019
- Messages
- 115
- Reaction score
- 219
- First Language
- English
- Primarily Uses
- RMMV
While the boss battles remain as hard as ever, some other battles seem easier because I have figured out "best" strategies and the battle system. Things like "Soak" (from an item) plus "Fire", and "Lightning" with Aila in the party. Also, thank you for lowering the price for the revenge ring and some other stuff. Still expensive, but worth the price. I'm thinking about buying the Angel Ring, but the characters only have so many fingers.![]()
My personal strategy for the normal fights is that once you have three people, it becomes really easy to have the 5 TP AoE moves up nearly all the time. Basically every character just uses their basic attacks until their 5 TP thing can be used, at which point you let loose every time its possible. The exception being Aiya, with her I just shock enemies if she has 1+ TP and basic attack if she has 0.
Since the big ultimate moves have long turn cooldowns, it usually means that by the time a normal battle is over most of the characters are at max TP again but can't use it due to the cooldown. Which means that the next normal fight you get to start by alpha-striking them with your ultimates and then using whatever's left to gain TP (often all the way back to 5) on with basic attacks and so on and so on.
EDIT: Oh and when you get Aiya, she starts with the points to get 3 skill upgrades. So if you just choose one element and then immediately spend everything on the three upgrades for that specific element, Aiya can just use that one specific element over and over in normal battles to immense effect. I did it with the lightning spell but it should be really good with fire or ice as well.
If you generalize her upgrades and spread them out across all three of her elements she feels much weaker.
Last edited: