I have a piece of armor which, when equipped, I would like to trigger a cut scene. I cannot know when the player will equip this armour, if at all, so I thought to use a parallel process, which is messy and not my preferred solution. However, even that does not appear to be an option because the conditional will only check if the item is in the inventory, not if it is equipped.
Does anyone know how to do this? I know that Tsukihime has a script for triggering events if something is equipped/unequipped, but it is not available for commercial use.
Thank you.
Does anyone know how to do this? I know that Tsukihime has a script for triggering events if something is equipped/unequipped, but it is not available for commercial use.
Thank you.
