DarkEchoFF

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Well not quite, I had a little trouble doing that hahah, but I might have a solution if it does work for you.
Download the script again from itch.

On the lines 611 through 618 on you have the rules definitions, you can simply swap for example.

this.plusRule = JSON.parse(this.enemy_configuration[$dataTripleTriad.enemy_id])['Plus'] == "true" ? true : false;

for

this.plusRule = $gameSwitches.value(switchId);
How does this work exactly? My 'Enemy Creation Parameter' still shows true/false.
And even if I set it to a switch, how does it know what switch?
And even if it knows what switch, what value is on and what value is off?
I'm sorry, but I have so many questions around this :p
 
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