- Joined
- Apr 17, 2013
- Messages
- 283
- Reaction score
- 5
- First Language
- English
- Primarily Uses
I was wondering if there's a command or script line that would allow the game to check what troop you're fighting for different results.
For example, if I used a move called "Bargain" on a troop of rats. The game would reply with the character saying "These rats don't understand me."
And if I'm fighting a thief and I use the move "Bargain". The game would reply with something else because of a different troop.
For example, if I used a move called "Bargain" on a troop of rats. The game would reply with the character saying "These rats don't understand me."
And if I'm fighting a thief and I use the move "Bargain". The game would reply with something else because of a different troop.
