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Hello everyone!

I just started creating a new game with RPGMaker VX Ace and started by taking a good look at the statuses. Keeping the fun ones (like sleep because it got some type of external factor to get rid of) and removing the rest (looking at you paralysis!). I want to make a binding status but don't really know how to :unsure:  .

The status can be inflicted on a skill (like a tree monster that can root you). The target can't do anything exept struggling to get free (and maybe guarding?). With some attack you can get free with the first time struggling and with others something like3 or 4 times. 

I think it should go something like this:

binding + a variable

if the player struggles -1 that variable

if that variable = 0 remove binding

So a Bind 2 the player has to struggle 2 time to get the counter to 0 and thus remove the binding

Am I thinking in the right direction? And i have no idea how to get that into RPGMaker  :(

Is there anyone who can help me with this? It whould help me alot :)  !

I hope my English is good enough and that I explained it good enough! 

Thank you

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