RPG Maker Forums

(if this thread's in the wrong forum, please feel free to move it) yeah, i thought it was in the wrong spot. thanks, mods!

So in the project I'm working on in VX Ace, there are 27 classes based on what weapon the player character has equipped. I have for the most part finished with creating all the classes, but I've run into a problem; there's only 66 spaces left for non-player skills (The weapon classes average at about 32 skills each, with a couple of significant outliers). This includes enemies & bosses as well as the player character's companions. As using a database limit breaker plugin isn't going to be feasible for this project, I'm down to possible solutions I've come up with:
  1. Cut half the classes outright with minimal changes to the remaining classes.
  2. Rework all the classes from the ground up to be much simpler, cutting as I go along.
Which option do you all think would be the better one to go with?

Edited for clarification.

Latest Threads

Latest Profile Posts

Frostorm wrote on Featherbrain's profile.
Hey, so what species are your raptors? Any of these?
... so here's my main characters running around inside "Headspace", a place people use as a safe place away from anxious/panic related thinking.
Stream will be live shortly! I will be doing some music tonight! Feel free to drop by!
Made transition effects for going inside or outside using zoom, pixi filter, and a shutter effect
I have gathered enough feedback from a few selected people. But it is still available if you want to sign up https://forums.rpgmakerweb.com/index.php?threads/looking-for-testers-a-closed-tech-demo.130774/

Forum statistics

Threads
105,992
Messages
1,018,190
Members
137,772
Latest member
Kirakirna
Top