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I really hope this is in the right place to post this, I don't use forums too often as I try my hardest to scour google to fix my problem, but I'm sadly out of luck in this case.
Alright, Now to my problem.
I'm using Khas' awesome lighting effects in my game and it's running fine for lighting and such.
My problem is, I have it to go dark at a certain spot using the call:
s = $game_map.effect_surface
s.change_color(120,0,0,0,200)
and it makes things go dark and makes the lights show up very nicely (though it makes text boxes and pictures darker which sucks)
My problem is when I want it to go back to a normal lighting (as if I didn't use the dark call), It will not change back and remains dark.
I've tried using the call:
s = $game_map.effect_surface
s.change_color(0,0,0,0,0)
and also this call
s = $game_map.effect_surface
s.change_color(120,0,0,0,150)
neither works.
I dont want to use the lighting effects for the whole game since the tint screen works fine for most of the game, but I need this for flashlight and other lights for very specific parts.
I've already tried erase event after the call as well as a control switch to erase it, I've tried tint screen back to normal and I've set
Surface_UE = false
I have no idea how to turn off the darkening. I'm probably an idiot, but I can't figure it out for the life of me.
Alright, Now to my problem.
I'm using Khas' awesome lighting effects in my game and it's running fine for lighting and such.
My problem is, I have it to go dark at a certain spot using the call:
s = $game_map.effect_surface
s.change_color(120,0,0,0,200)
and it makes things go dark and makes the lights show up very nicely (though it makes text boxes and pictures darker which sucks)
My problem is when I want it to go back to a normal lighting (as if I didn't use the dark call), It will not change back and remains dark.
I've tried using the call:
s = $game_map.effect_surface
s.change_color(0,0,0,0,0)
and also this call
s = $game_map.effect_surface
s.change_color(120,0,0,0,150)
neither works.
I dont want to use the lighting effects for the whole game since the tint screen works fine for most of the game, but I need this for flashlight and other lights for very specific parts.
I've already tried erase event after the call as well as a control switch to erase it, I've tried tint screen back to normal and I've set
Surface_UE = false
I have no idea how to turn off the darkening. I'm probably an idiot, but I can't figure it out for the life of me.


