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From searching on the rest of the forums, I've found another post which lets you set an actor's parameter to a specific number. Handy, since it seems you can only add or subtract parameters using the engines that the event editor gives to you.

So I set Actor 1's MATK to 20.
But it turns out that includes equipment - presumably, any states and buffs you may have on as well. If I equip a weapon that increases MATK by 10, it actually sets the base MATK to 10 - but thanks to the weapon, its still 20 MATK.

Is there any way around this? I don't think it's feasible for me to set up pages of conditionals that will unequip / reequip items before and after every stat change.

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Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
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