var _0x380f = [
"_spriteContainer",
"updateClearUnableBattlers",
"hide",
"clearResult",
"<OTB\x20Target\x20Next\x20Turn:\x20-1>",
"___Game_Battler_consumeItem___",
"_width2",
"_createdFirstTurnActionOrders",
"otbFailedEscape",
"processEscape",
"selectNextCommand",
"splice",
"_width1",
"createConstants",
"removeChild",
"characterIndex",
"OTB\x20Background\x20Actor\x20Color",
"startTurn",
"BackgroundEnemyColor",
"updateShiftOrder",
"___BattleManager_isTurnBased___",
"_otbTimesActedThisTurn",
"onBattleStart",
"normalColor",
"_nextTurnActionBattlers",
"_instance",
"startAction",
"_helpWindowY",
"svBattlerName",
"OctoBattle",
"description",
"___Scene_Battle_createHelpWindow___",
"YEP_ImprovedBattlebacks",
"_background1Sprite",
"___Game_Battler_onTurnEnd___",
"selectPreviousCommand",
"getNextSubject",
"BEC",
"ActionTimeOrderRandomize",
"updateStateTurns",
"escape",
"updateBattleManagerRequests",
"OTB",
"currentAction",
"OTB\x20Sprite\x20Opacity\x20Speed",
"updateBattlebackGroupRemove",
"___BattleManager_selectPreviousCommand___",
"_requestNextTurnUpdateInstantly",
"createBattlerSpriteAtEnd",
"makeCommandList",
"endOTBAction",
"abs",
"_phase",
"createBackground1Sprite",
"applyOTBAddAction",
"_back1Sprite",
"drawBackgroundLines",
"parameters",
"_otbFailedEscape",
"OTB\x20Display\x20Current\x20Text",
"globalAlpha",
"_requestCurrentTurnUpdateInstantly",
"length",
"_logWindow",
"undecided",
"_baseScale",
"onActionEndStateEffects",
"createNewSpritesFor",
"getSelectedBattleTargets",
"createReturnedBattlerSprite",
"DisplayY",
"loadSvActor",
"OTB\x20Display\x20X",
"___BattleManager_startAction___",
"getNextSubjectOTB",
"canEscape",
"_battleField",
"YEP_X_AnimatedSVEnemies",
"disposeSprite",
"Enemy\x20",
"startInput",
"_actionBattlers",
"_requestNextTurnUpdate",
"makeActionOrdersOTB",
"_requestClearUnableBattlers",
"OTB\x20Mechanics\x20Buff\x20Debuff\x20AGI\x20Convert",
"_requestNextTurnPreview",
"loadCharacter",
"___BattleManager_endAction___",
"_hideOTBTurnDisplay",
"currentSymbol",
"isPlaytest",
"turnCount",
"BattleManager_endAction",
"createForceActionFailSafes",
"ForceBattleSystem",
"___Game_BattlerBase_paySkillCost___",
"___BattleManager_processTurn___",
"ceil",
"PartyEnBattle",
"OTB\x20Display\x20Next\x20Size",
"HelpWindowMoveSpeed",
"anchor",
"otbClearActionOrdersOfUnableBattlersArray",
"_currentTurnSprites",
"___Game_Action_customEffectEval___",
"setupBattlerBitmapFrame",
"loadPreForceActionSettings",
"contents",
"index",
"commandEscape",
"___BattleManager_makeActionOrders___",
"hasSVBattler",
"addChild",
"addActor",
"forceAction",
"max",
"aliveMembers",
"Battle\x20System\x20OTB\x20Error",
"addEscapeCommand",
"createPreviewSprite",
"contentsOpacity",
"___Game_BattlerBase_hide___",
"removeState",
"OTB\x20Mechanics\x20Remove\x20Restrict\x20Next",
"___BattleManager_isDTB___",
"_battlerHue",
"OTB\x20Mechanics\x20Action\x20Speed\x20Convert",
"_actorCommandWindow",
"setupBattlerBitmapScale",
"input",
"requestMotionRefresh",
"lineTo",
"YEP_BuffsStatesCore",
"otbBuffDebuffAgiConvert",
"OTB\x20Sprite\x20Move\x20Duration",
"___BattleManager_startInput___",
"otbSetTurnPreviewItem",
"concat",
"_bigAppearance",
"YEP_InstantCast",
"isDead",
"canInput",
"isEnemy",
"update",
"AddedActionTimes",
"___Game_Party_removeActor___",
"isSideView",
"_scene",
"consumeItem",
"otbInsertRevivalActionOrders",
"makeActionTimes",
"onTurnEnd",
"otbInfinityClamp",
"___Game_Battler_isUndecided___",
"OTB\x20Mechanics\x20Enable\x20Party\x20Window",
"___BattleManager_getNextSubject___",
"_otbTurnPreview",
"otb",
"addState",
"Game_Enemy_battlerName",
"_back2Sprite",
"applyOTBEffect",
"_activeOTBActor",
"createBattlerSprite",
"addLoadListener",
"_requestCurrentTurnSpriteReorder",
"isBattleSystem",
"setPreview",
"EscapeActorWindow",
"updateWindowPosition",
"boxWidth",
"___Game_Action_applyItemUserEffect___",
"_processingForcedAction",
"agi",
"updateOpacity",
"RemoveRestrictCurrent",
"CurrentTurnText",
"_otbBuffDebuffAgiConvert",
"_hidden",
"Param",
"_x2",
"call",
"allBattleMembers",
"item",
"shift",
"PartyShowBattle",
"___Game_Battler_onBattleEnd___",
"_subjectSprite",
"push",
"updateNextTurnPreviewTargets",
"___Game_Battler_makeSpeed___",
"___Game_Battler_customEffectEval___",
"resetFontSettings",
"_context",
"_tempBattler",
"printError",
"loadSvEnemy",
"_battlerSprite",
"___Window_BattleSkill_initialize___",
"standardPadding",
"StatusWidth",
"OTB\x20Background\x20Enemy\x20Color",
"BECSystem",
"characterName",
"_helpWindow",
"_otbDisplayWindow",
"drawText",
"isUndecided",
"min",
"speed",
"updatePosition",
"OTB\x20Mechanics\x20Stun\x20Wakeup\x20First",
"_updateReady",
"OTB\x20Mechanics\x20Action\x20Time\x20Order\x20Randomize",
"_preForcePhase",
"clearActor",
"otbAddActionTimes",
"_battlerName",
"otbClearTurnPreview",
"bitmap",
"_setDirty",
"speedOTB",
"_largeScale",
"_opacityRate",
"onAllActionsEnd",
"makeSpeed",
"battlerHue",
"guard",
"otbNextTurnChange",
"deactivate",
"addWindow",
"isActor",
"otbPostPartySwitch",
"___BattleManager_startTurn___",
"customEffectEval",
"OTB\x20Mechanics\x20Remove\x20Restrict\x20Current",
"StunWakeUpFirst",
"_moveDuration",
"KELYEP_DragonBones",
"isAlive",
"spriteStepBack",
"OTB\x20Display\x20Next\x20Text",
"_otbInstantCast",
"setupBattlerBitmap",
"select",
"setupWindowConstants",
"scale",
"_disposedSprites",
"otbClearActionOrdersOfUnableBattlers",
"addChildAt",
"StunWakeUpClamp",
"_previewItem",
"changeActor",
"paySkillCost",
"StaticAgiCalculation",
"otbAddActionCost",
"_subject",
"createNewSprites",
"otbAddBattler",
"_helpMoveSpeed",
"displayEscapeFailureMessage",
"EnablePartyWindow",
"endBattle",
"loadEnemy",
"match",
"postPartySwitch",
"makeActions",
"bind",
"otbActionTimesModification",
"isReplacedByDragonBonesBattler",
"contains",
"createActorCommandWindow",
"___Game_BattlerBase_appear___",
"___InstantBattleManager_startAction___",
"initMembers",
"clamp",
"otbTurnShiftCost",
"___BattleManager_forceAction___",
"prototype",
"EFFECT_ADD_BUFF",
"otbForceAction",
"dimColor1",
"constructor",
"Actor\x20",
"setBattler",
"_background2Sprite",
"___Game_Battler_removeState___",
"___BattleManager_selectNextCommand___",
"savePreForceActionSettings",
"stroke",
"<OTB\x20Target\x20Next\x20Turn:\x20+1>",
"OTB\x20Mechanics\x20Static\x20AGI\x20Calculation",
"guardSkillId",
"___Game_Battler_performActionEnd___",
"_nextTurnSprites",
"_previewSprites",
"BackgroundActorColor",
"createBackground2Sprite",
"___Scene_Battle_commandEscape___",
"updateZCoordinates",
"OTB\x20Display\x20Help\x20Window\x20Move\x20Y",
"moveTo",
"HelpWindowMoveY",
"NextTurnFontSize",
"sort",
"___BattleManager_displayEscapeFailureMessage___",
"children",
"Window_Selectable_deactivate",
"_selectionEffectCount",
"round",
"rgba(255,\x20255,\x20255,\x201)",
"otbInstanceName",
"___Game_Action_speed___",
"isDTB",
"HelpWindowNewY",
"_disposeState",
"ActiveBattlerMove",
"detectOtbInstantCast",
"otbInsertActionOrderAtEnd",
"removeCurrentAction",
"OTB\x20Display\x20Current\x20Size",
"_targetX",
"inputtingAction",
"isInstantCast",
"___Window_ActorCommand_makeCommandList___",
"_previewMode",
"note",
"restore",
"actorId",
"_actor",
"randomInt",
"_iconWidth",
"battlerName",
"updateNextTurnPreviewClear",
"processTurn",
"_startedInstantCasting",
"makeDeepCopy",
"subject",
"_actions",
"ActionSpeedConvert",
"code",
"_requestNextTurnPreviewClear",
"giveTurnSpritesToNewArray",
"otbInsertRevivalActionOrder",
"updateBattlerBitmap",
"SelectBattlerMove",
"startOTBInput",
"left",
"opacity",
"fill",
"_requestNextTurnSpriteReorder",
"_battler",
"updateMovement",
"isOTB",
"canMove",
"isTurnBased",
"setBPSubject",
"removeActor",
"battleFieldDepthCompare",
"drawOutlinePolygon",
"otbSetSubject",
"Window_ActorCommand_initialize",
"OTB\x20Log\x20Window\x20Y",
"otbRemoveBattler",
"checkDragonbones",
"attack",
"updateNextTurnPreview",
"YEP_BattleEngineCore",
"updateSelectionEffect",
"lineHeight",
"cancel",
"applyItemUserEffect",
"endAction",
"___Window_BattleEnemy_initialize___",
"otbDisplayWindow",
"OpacitySpeed",
"effects",
"drawBackgroundText",
"setupVariableConstants",
"___BattleManager_endBattle___",
"setBlendColor",
"Enabled",
"otbCreateTurnPreview",
"_actors",
"___Window_Selectable_select___",
"___BattleManager_initMembers___",
"updateTurnSpriteLocations",
"___Game_Battler_addState___",
"getSpritePriority",
"appear",
"Battle",
"_instantCasting",
"_x1",
"actor",
"___Game_Battler_onBattleStart___",
"___InstantBattleManager_endAction___",
"_requestCurrentTurnUpdate",
"save",
"NextTurnText",
"YEP_PartySystem",
"fillStyle",
"refresh",
"initialize",
"OTB\x20Display\x20Help\x20Window\x20Move\x20Speed",
"createOTBDisplayWindow",
"lineWidth",
"filter",
"RemoveRestrictNext",
"___Scene_Battle_postPartySwitch___",
"height",
"indexOf",
"MoveDuration",
"attackSkillId",
"updateNextTurnPreviewUser",
"stop",
"SideBattleUI",
"setHandler",
"updateReorderSprites",
"___Scene_Battle_createActorCommandWindow___",
"otbCheckIfBattlerIsUnable",
"dataId",
"width",
"OTB\x20Mechanics\x20Added\x20Action\x20Times",
"apply",
"changePaintOpacity",
"DisplayX",
"loadBattlerSpriteBitmap",
"___Game_Party_addActor___",
"onBattleEnd",
"floor",
"OTB\x20Help\x20Window\x20Y",
"makeActionOrders",
"inBattle",
"_actionForcedBattler",
"create",
"_sourceArray",
"getAllIndices",
"turn",
];