RMMV Troubles with Yanfly AnimatedSVEnemies+Yami SideviewBattler

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Freqis

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Hi there,

I'm relatively new to this stuff, so please forgive me if I'm asking a "stupid questions". Just started to have fun with MV and brought in some plugins for battle.

When I try to make SV enemies animated with more frames using YED (and we're talking just idle motion) the enemy makes first 2 frames in starting position and then each next frame moves enemy forward. I'm sure I'm missing something in setup of plugins/animations. Does somebody have any idea what it might be?

Oh, and the actor extended animation works perfectly (having same sprite template).
 

Freqis

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Ok, I've discovered the source of problem. In YEP the sprite width must be set to single sprite width*frames you will be using to animate. Sorry for troubling, I hope it will be useful for someone with same problem. Cheers!
 

slimmmeiske2

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