- Joined
- Jan 7, 2015
- Messages
- 33
- Reaction score
- 4
- First Language
- English
- Primarily Uses
One thing you could do is use spell components. Say you use up a fire shard along with MP to cast a basic fire spell. That way, the MP is really a secondary cost. Players would have a limited number of spells they could cast based on the items they've collected. the MP regen wouldn't really matter much at all, If you don't have the right items, you could have full MP and not be able to cast a spell.

