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- Jun 1, 2016
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I'm currently working on a project that involves lots of different characters and playstyles. One character will have battle skills that they can use without the cost of HP, MP, or TP. They'll instead opt for a cooldown system (which I'm using Yanfly's Skill Cooldown and Skill Core for) so that they can use a skill at the cost of having to wait to use it again. Problem is when I set the skill to have no cost at all, it becomes grayed out and therefore unusable. Anyone know how to work around this?

