- Joined
- Nov 16, 2016
- Messages
- 324
- Reaction score
- 75
- First Language
- English
Hi everyone,
I'm trying to replicate a little mechanic from the game Final Fantasy X, whereby a character's skill can stack on the enemy up to 5 times.
For example, I'm trying to come up with a skill that applies a state to an enemy that adds the trait of "Parameter - Defense 105%", which from what I understand, will reduce the enemy's DEF stat by 5% (not taking into other potential factors, anyway).
This is all good and well, but the next steps would be to
A ) Make this stack-able
and
B ) Make sure that after this has been applied to the enemy 5 times, there is no longer any advantage of using this skill on the same target again.
The idea is that it would remove 5% DEF each time, making a total reduction of 25% from their original DEF stat possible.
Open to using plugins, if anyone has any solutions.
Thanks!
I'm trying to replicate a little mechanic from the game Final Fantasy X, whereby a character's skill can stack on the enemy up to 5 times.
For example, I'm trying to come up with a skill that applies a state to an enemy that adds the trait of "Parameter - Defense 105%", which from what I understand, will reduce the enemy's DEF stat by 5% (not taking into other potential factors, anyway).
This is all good and well, but the next steps would be to
A ) Make this stack-able
and
B ) Make sure that after this has been applied to the enemy 5 times, there is no longer any advantage of using this skill on the same target again.
The idea is that it would remove 5% DEF each time, making a total reduction of 25% from their original DEF stat possible.
Open to using plugins, if anyone has any solutions.
Thanks!
