- Joined
- Mar 23, 2023
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Hello, I'm making a skill that adds an enemy to a bestiary and then reveals its health bar. I've seen other guides/forum posts going over how to do this, and I've got the bestiary part down, but getting it to work like Paper Mario and revealing the health bar is proving more difficult.
The plugins I've seen don't give you a clear way to toggle it on/off in-game. Does anyone know how to code something like this with the script calls? I'm using Yanfly's Skill Core, but I don't really know what I'm doing.
Any help would be appreciated, thank you!
- forgot to mention, I'm using mshi's/Vlue's/Rocketmancer's Pretty Sleek Gauges and experimenting with some of MogHunter's stuff. If anyone knows about a health bar plugin that can be toggled in-game, please let me know. (not Yanfly's - I don't plan on spending money)
The plugins I've seen don't give you a clear way to toggle it on/off in-game. Does anyone know how to code something like this with the script calls? I'm using Yanfly's Skill Core, but I don't really know what I'm doing.
Any help would be appreciated, thank you!
- forgot to mention, I'm using mshi's/Vlue's/Rocketmancer's Pretty Sleek Gauges and experimenting with some of MogHunter's stuff. If anyone knows about a health bar plugin that can be toggled in-game, please let me know. (not Yanfly's - I don't plan on spending money)