- Joined
- Sep 21, 2016
- Messages
- 36
- Reaction score
- 3
- First Language
- English
- Primarily Uses
Ok so I have an enemy troll that put's itself under a state at the start of battle. This state reduces their hp to 0 after 2 turns.
Now, I have a second state, this second state only acts as a marker for when an actor has hit an enemy.
I told rpg maker, under the enemies tab, that if the enemy is under this second state, that the enemy should heal itself completely.
I'm basically making an enemy that should not be hit with any attack. It should be ignored until it's dead.
But The enemy simply won't use this move. I made sure that the attack I'm using has add state 1000%, and that the state lasts for 1 turn (the enemy is slower than I am).
The enemy only has 1 attack, which is to attack, and it has heal 3 when it's under this second state I inflict.
What am I doing wrong?
Now, I have a second state, this second state only acts as a marker for when an actor has hit an enemy.
I told rpg maker, under the enemies tab, that if the enemy is under this second state, that the enemy should heal itself completely.
I'm basically making an enemy that should not be hit with any attack. It should be ignored until it's dead.
But The enemy simply won't use this move. I made sure that the attack I'm using has add state 1000%, and that the state lasts for 1 turn (the enemy is slower than I am).
The enemy only has 1 attack, which is to attack, and it has heal 3 when it's under this second state I inflict.
What am I doing wrong?
