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I want to make a cutscene involving my main character BEFORE having the game let you control him. I'm not sure how to do this. I'm putting the order in the string of commands for the event, but I can't run the game to test it because it keeps telling me I have to put a starting location. I can't overlap the two in the same square. If I put the starting location elsewhere, the game just starts at that point and there is no story sequence. Is there a way to specify in this very event that this character's "starting position" is right where the event should begin/end and have the game run fine?
Sorry if this is noobish, I couldn't find this info anywhere. If there is a thread on this forum that I missed, please direct me to it!
While I'm asking, I have another question.
In a nutshell, this cutscene is basically going to have my character walk up a few steps, say something, and then some enemies will yell and then surround him, which will then trigger a battle. How do I make these enemies appear on the field screen so they can approach my character? Do I have to create a new event for each individual enemy? And if so, how do I have them trigger automatically when they're supposed to appear? Making this is lots of fun but I just can't understand/figure out how to do some things.
Thanks for any info!
Sorry if this is noobish, I couldn't find this info anywhere. If there is a thread on this forum that I missed, please direct me to it!
While I'm asking, I have another question.
In a nutshell, this cutscene is basically going to have my character walk up a few steps, say something, and then some enemies will yell and then surround him, which will then trigger a battle. How do I make these enemies appear on the field screen so they can approach my character? Do I have to create a new event for each individual enemy? And if so, how do I have them trigger automatically when they're supposed to appear? Making this is lots of fun but I just can't understand/figure out how to do some things.
Thanks for any info!
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