Hey, everybody. I'm developing an experimental system in MV and as such wanted to dress it up with some hand-made tilesets; I stubbed in some art and started hitting on a weird issue, though. Check this out... ...The image is mostly fine (some fixable tiling issues aside) but I have no idea how to fix these inner edges that are all messed up. I seem to be having grouping issues as well (if I draw two sections of the same tileset section the engine can group them separately in a weird way). This obviously doesn't happen with the default tilesets and if I copy a working tileset's setup these weird inner corner edges and other issues are introduced. Here's a shoddily cropped image of a closeup of that portion of the tileset in Photoshop. Any insight on what I'm doing wrong here would be much appreciated.