ShadowDragon

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@Skurge you use the ID of the follower 1 for first, 2 for second, else if its
0 indexed for followers, set 0 for first, 1 for second (you need to test it
as I dont own MZ).

index is just a reference for you to set the number or the follower.
 

TSR

The Northern Frog
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Ooh fantastic stuff, I'm looking forward to working with this.
Just to further ask since i'm not the most experienced with understanding script-

Do you insert the index number like this or this?

$gamePlayer.followers().follower(2)
or
$gamePlayer.followers(2).follower(index)
Hello, use: $gamePlayer.followers().follower(2)
*As shadowDragon explained, it's an array, so follower(0) means the first follower (second party member), and follower(2) is the third (last) follower.

Regards.
 

WereWorld

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Hello,
this is a great plugin! The only problem I'm having is that in my game events are copied and generated so I don't know the event ID in advance when game-making.
So I can't call the pop-up on the event.
Is there a way or a script command to make so that the animation targets "the current event"?

Thank you so much

EDIT: Nevermind, found it in the previous pages, I need to use "-1" Thank you
 
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ShadowDragon

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@WereWorld alternatively, you could also try "this.event()" or the likes for
the current event to call it.

but everything should be in the helpfile as needed ^^
 

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