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in case you want that black as well, set either a black tile (no transparanty) or an event "same as character)
with no transparanty on that spot so it doesn't mirror.
as well for the option available, in the map notetag, you can block some tiles away as well to avoid this.
there might be other ways as well, just be creative and see what fits best
.
100% opacity = no mirror reflection while 0% is fully, just keep that in mind.
as for the mirror with a horiontal and vertical lines, leave those untouched, so it's more dynamic look
with no transparanty on that spot so it doesn't mirror.
as well for the option available, in the map notetag, you can block some tiles away as well to avoid this.
there might be other ways as well, just be creative and see what fits best
100% opacity = no mirror reflection while 0% is fully, just keep that in mind.
as for the mirror with a horiontal and vertical lines, leave those untouched, so it's more dynamic look