Feraleth

Veteran
Veteran
Joined
Jun 19, 2019
Messages
56
Reaction score
11
First Language
German
Primarily Uses
RMMV
@MasterTenchi
I am rather good with the Throw part of the program, what are you attempting to do?
I didn't say anything was bad. I just don't want the Character to throw the items he picks up.

However, I also don't want to push these items back and forth. So quasi a normal pick up and put down.
 

MasterTenchi

Veteran
Veteran
Joined
Nov 2, 2019
Messages
88
Reaction score
39
First Language
English
Primarily Uses
RMMZ
Like say: pick up an item and when you get somewhere specific with it, it auto drops?
 

ShadowDragon

Realist
Veteran
Joined
Oct 8, 2018
Messages
6,645
Reaction score
2,580
First Language
Dutch
Primarily Uses
RMMV
while the player stands still and throw, it's 2 tiles, when dashing, 3 tiles.
but I believe, @TSR might or could add (if he wants too), if the player
is NOT moving, it place it in front of the player. while walking 2 tiles,
and dashing 3 tiles (this cannot be specified yet I believe).

another way if you want it NOT be able to pickup at all, or move,
you could try with an conditonal branch, but if it works with comments,
it could be harder to setup.

there is however a plugin which is a bit more controle able with pickup
with require more comments with the required item, but does not have
the effect as this one while pushing or pickup and throw which is unique.
 
  • Like
Reactions: TSR

TSR

The Northern Frog
Veteran
Joined
Nov 14, 2019
Messages
488
Reaction score
582
First Language
French
Primarily Uses
RMMZ
Hello.
However, I also don't want to push these items back and forth. So quasi a normal pick up and put down.
I can add an option that make the player always drop the item in front of it. But I'm currently busy with something else so you'll have to wait a bit.

Regards.
 

Feraleth

Veteran
Veteran
Joined
Jun 19, 2019
Messages
56
Reaction score
11
First Language
German
Primarily Uses
RMMV
I can add an option that make the player always drop the item in front of it. But I'm currently busy with something else so you'll have to wait a bit.

Regards.
Sounds good :) I look forward to it!
 

Nikita

Warper
Member
Joined
Jun 27, 2018
Messages
4
Reaction score
2
First Language
russian
Primarily Uses
IGM
Hello! I found a bug, if you enter and exit the pause menu while riding a ship, then the speed of the ship becomes the same as during a normal walk, on a clean client without other plugins, the same thing, how to fix it?
 

TSR

The Northern Frog
Veteran
Joined
Nov 14, 2019
Messages
488
Reaction score
582
First Language
French
Primarily Uses
RMMZ
Hello @Nikita
Hello! I found a bug, if you enter and exit the pause menu while riding a ship, then the speed of the ship becomes the same as during a normal walk, on a clean client without other plugins, the same thing, how to fix it?
Thanks for reporting :thumbsup-right:
This new version should fix that problem:


Regards
 

j4um

Warper
Member
Joined
Apr 2, 2021
Messages
2
Reaction score
0
First Language
portuguese
Primarily Uses
Other
Is there any step by step tutorial? i cant understand anything here
 

Latest Threads

Latest Posts

Latest Profile Posts

100 likes.jpg

I reached 100 followers on my new twitter! It's not much but it's honest work
Made this sign for a you-know-what type of business, completely from scratch.
Gotta admit, i'm extremely proud of it.

image.png
After 7 months of really hard work and then 6 months of lazing around and procrastinating with adding the final touches my game is finally complete! Not bad considering that a year ago I didn't really even know about variables. Thanks to everyone who helped with questions and assets! Feels good to have a game under my belt! Ep2 (also self contained) may possibly come in the future!
I just made a breakthrough in my Battlecore problem where the Abort Battle command wouldn't work after using a Custom Action Sequence skill. It seems that Abort Battle can't be the last command in the event.
Before, the event was ordered (Dialogue -> Abort Battle). But having the message appear LAST fixed it.
(Abort Battle -> Dialogue)

Forum statistics

Threads
126,891
Messages
1,182,134
Members
166,685
Latest member
anxs
Top