if (this._CommandWindow) this._CommandWindow.close();
Revamp of the Save/Load screen:
This is the main slot window. You can customize almost every aspects of it. You can also import images for the background of the saved files and empty files.
- CUSTOM CURSOR: The Plugin allow to import a custom image to use as a 'frame' cursor for the file window. There's a few animation options for your custom cursor, and the default blinking cursor can be disabled if desired.
The file window is splitted in 3 sections. You can decide which sections you want to show and in what order.
The slot sections will auto adjust depending on the File Window settings. Bellow is 3 examples of the same scene, using differents slots arrangement.
- General section: this section show info such as Playing Time and Save Date/Time.
- Status section: it show the party members data like names, levels and HP/MP gauges.
- Progress section: this is where you can display stuff like icons and variables values.
This one shows the General section on the left, the Progress section in the middle, and the Status section on the right side of the slot. The File Window has 4 visible slots and use a custom cursor.
View attachment 150074
Bellow, the Status and Progress sections order have been reversed. Now the File Window display only 2 visible slots.
View attachment 150075
This last one shows only one visible slot. As you can see, this result in a different sections arrangement since the slot has now a more 'squarish' shape. The Custom Cursor, which auto scale itself, now appear distorted because the original image have a rectangle shape that fit better the slots arrangement above.
View attachment 150076
This window appears after selecting a slot file. It provides the main commands such as 'Save', 'Load' or 'Delete' files.
The new Help Window behaves differently than the default one. It can be disabled and some of its aspects can be customized.
This optional window will pop out after selecting a command from the Command Window. It prompt the player to confirm his choice by selecting 'yes' or 'no'.
Saving system Options:
START FROM LOADING SCREEN
This option allows to start a New Game from the loading screen by selecting an empty slot file.
when this option is enabled, the game always save on the same slot.
Works with parameters and Plugin commands.
- AUTO SAVE WINDOW: An optional window that pop out when the game auto save.
Bellow are more examples of custom save/load scene using different features of the Plugin.
A quick scene made out of default RTP assets. 3 visible slots showing the General, Progress and Status sections in that order. The horizontal Command Window appears on top of the screen following slot selection.
View attachment 150083
A custom scene designed by @ShadowDragon for my Game Jam game 'Life of a virus'. It shows 2 visible slots in a transparent File window, and use a very unique custom cursor (double-helix DNA) made by @ShadowDragon.
View attachment 150084
@ShadowDragon. It has 3 visible slots and a very neet custom cursor. The File Window display the General and Progress sections. Scene design and original assets belongs to @ShadowDragon; do not reproduce!========================================================================
Use in any independant RPG Maker MV projects, including commercials.
Credit is required for using this Plugin. For crediting, use 'TSR' along with one of the following terms: 'The Northern Frog' or 'A frog from the north'
Do not change the Header or the Terms of usage.
Editing of the script is allowed, but it won't relieve from crediting obligations. Remember that changing the name of functions and variables, or even manually retyping the entire script, doesn't make you the author of the Plugin.
DO NOT REDISTRIBUTE! If you want to share it, share the link to my itchi.io account:
Thanks to @ShadowDragon for having helped with numerous suggestions and ideas; and for testing and debugging.
Omg how much i'm stupid, thank you so much XD
Really thanks and i'm sorry if i'm asking to you so much things now i do a really nice save menu!! One last question my friend is possibile to have more backgrounds of the save? for example i wanna have a forest background in a location called Forest or a Desert Background in a location where you play in a desert... Same things with the Colour is possibile to change colour of location (with \c that i'm doing right now)in every save? Same example in the Desert the location name is yellow, in the forest green ecc... Really sorry this is my last question!!!Hello again @MatteoXXII
When showing only the 'general section' as you do. The general info (location, playtime, etc...)
are displayed in their respective orders as such:
If I enter: Location, playtime, and date in the 'general list', it will show as such:
By inserting 'line' keyword' you can skip a 'position' to display thing a little more as you want:
View attachment 222765
The above will appear as such:
View attachment 222766
You can play a bit with the general section Text x and Text y to move things around a bit. But that's the most you can do cause most stuff are automatically displayed depending on your slot settings.
Hope that help.