Yuuzal

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If I'm trying to have icons appear in the progress section based on switches and I use
\i[86]: eval: game.switches.value(82),
...is there a way to have the icon show without the words "true" next to it? I tried being cute and setting the font size to zero but that didn't work.
 

TSR

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Hello! Thanks for reporting :thumbsup-right:
It seems some later updates broke this feature. I've uploaded a new version that should fix it.

 

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hi, i get this problem, happens when i try to delete a file

SyntaxError: Unexpected end of JSON input
at JSON.parse (<anonymous>)
at Function.JsonEx.parse (rpg_core.js:8971)
at Window_SavefileList.extractGameObjects (TSR_Save.js:3381)
at Window_SavefileList.drawContents (TSR_Save.js:3518)
at Window_SavefileList.drawItem (TSR_Save.js:3414)
at Window_SavefileList.Window_Selectable.drawAllItems (rpg_windows.js:1256)
at Window_SavefileList.refresh (TSR_Save.js:3146)
at Scene_Load.Scene_File.onSavefileDelete (TSR_Save.js:2869)
at Window_FileCommand.Window_Selectable.callHandler (rpg_windows.js:902)
at Window_FileCommand.Window_Command.callOkHandler (rpg_windows.js:1426)
console.error @ Alpha_ABS_build.js:4259

What can be?
 
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TSR

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Hello. How should I know. Surelly you know that you're not the first one deleting a file with this plugin.
Maybe giving more details about how the bug occurs and what other plugins you're using would be useful.
Beside, it's not the first time you report a weird crash, and here again it seems to be related to that Apha_ABS thing...
 

Tegeveene

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Hello. How should I know. Surelly you know that you're not the first one deleting a file with this plugin.
Maybe giving more details about how the bug occurs and what other plugins you're using would be useful.
Beside, it's not the first time you report a weird crash, and here again it seems to be related to that Apha_ABS thing...
I don't think the alpha abs has anything to do with it, it's the battle system, it shouldn't affect your save system, should it?
What kind of plugins could interfere?
 

TSR

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I don't think the alpha abs has anything to do with it, it's the battle system,
Yet, it comes out in your console error... :unsure:

Save system, battle system... whatever, most likely both may be intefering with some methods (from Scene or Window classes I guess...)
 

Tegeveene

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Yet, it comes out in your console error... :unsure:

Save system, battle system... whatever, most likely both may be intefering with some methods (from Scene or Window classes I guess...)
I tried turning off the alpha ABS and I still get the error but different (obviously), is this?Developer Tools - chrome-extension___odlameecjipmbmbejkplpemijjgpljce_index.html 28_2_2021 23_...png
 

TSR

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I tried turning off the alpha ABS
Good idea, but if it doesn't resolve your problem, then I'm out of clues.
I cannot reproduce that bug. When I delete a file, everything works fine. How could I help you..?
 

Tegeveene

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Good idea, but if it doesn't resolve your problem, then I'm out of clues.
I cannot reproduce that bug. When I delete a file, everything works fine. How could I help you..?
Good idea, but if it doesn't resolve your problem, then I'm out of clues.
I cannot reproduce that bug. When I delete a file, everything works fine. How could I help you..?
I don't know, but apparently the problem is
SyntaxError: Unexpected end of JSON input
at JSON.parse (<anonymous>)
and not another plugin, since it is the only thing that does not change
 

TSR

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What's your version of the engine?
 

TSR

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I guess it shouldn't be a problem then, but that was the only thing that came in mind, thought...
When I go in a MV project and delete a file, it works. This have been tested many times by me and many peoples. I can't fix a bug I can't reproduce.
 

Tegeveene

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I guess it shouldn't be a problem then, but that was the only thing that came in mind, thought...
When I go in a MV project and delete a file, it works. This have been tested many times by me and many peoples. I can't fix a bug I can't reproduce.
:(, okay, I'll see what I can do


EDIT:
I already fixed it, apparently there was an old plugin (it also affects the save scene), I took it out and it worked, the plugin was KMS_AccelerateFileScene
 
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@Tegeveene was that plugin ABOVE or BELOW TSR_Save?
if it is was above, place it below, otherwise above.

as a sidenote, KMS_AccelerateFileScene has no functions TSR have.
it doesn't have "loadglobalinfo" or "saveglobalinfo", so it's weird
you have the error at all.

The only thing that might be if info.<data> inside TSR_Save = globalInfo.
if that is the case, a compability patch need to be made to the KMS
for that check, otherwise no issues.

while I bugtested on 1.6.1 most of the part, and I know TSR make
quality plugins and are stable for full YEP library and other plugins
to avoid conflicts.

while nothing is 100%, there might be compability if other plugins acces
the save/load file otherwise.

whatever the KMS plugin exacly does, I have no idea, but I'm happy you figure it out.
 

Lionheart_84

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But the instructions? I can't get any of the examples you posted with screenshots to appear ...
 

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@Lionheart_84 those require to set up.
it's not the easiest plugin, but endless possibilities.

the screenshot that shows are some of the possibilities.
but what exacly are you looking for the savescene and which
do you try to appear? or replicate?
 
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TSR

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Hello @Lionheart_84, of course the instructions are in the plugin file, it's quite long, but very exhaustive, so every detail is covered up.

Like @ShadowDragon explained, the plugin needs a few settings in order to show most of its features.

If you can give us some details on what kind of scene you want, I can provide some tips to get you started up.

Regards.​
 

Lionheart_84

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TSR / Shadow Dragon

Hi, thanks for replying.
However, I have been tinkering with the plugin a lot, but I can't bring up these two screens:

Could you help me?
Thanks in advance.
 

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TSR

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Hello again.

The first thing you need to determine is the number of visible rows in the file window. In the left screenshot, the window show 3 files at a time, while the right one shows only one. In the File window section of parameters, set the max rows to 3 for the left screenshot or 1 for the right one:
Capture d’écran, le 2021-05-05 à 20.45.23.png

Then decide what 'section' you want to show in the save files slots. The section that show file ID, playing time and such is the 'General' section and is always there. You just need to add the 'Progress' and 'Status' section in that order to make it look like the left screenshot (the right screenshot only shows the 'Status' section in addition to the 'General'.
Capture d’écran, le 2021-05-05 à 20.56.16.png

The 'General' section of the left screenshot shows the file ID, the location, the saving time/date and the playing time. The params looks like this:
Capture d’écran, le 2021-05-05 à 21.38.27.png
Capture d’écran, le 2021-05-05 à 21.08.19.png

The next section in the left screenshot is the 'Progress' section. It shows the progression ratio, the party gold a game variable. I'll show how to set the param so it reproduce what you see in the left screenshot, but I recommand you read the part about it in the instructions, cause I won't explain everything here.

Here's the whole progress section parameters:

Capture d’écran, le 2021-05-05 à 21.25.19.png

The display object to associate icon with game data:

Capture d’écran, le 2021-05-05 à 21.19.36.png

And the progress object:
Capture d’écran, le 2021-05-05 à 22.05.58.png


I hope this help getting start with the plugin.
TSR :rock-right:
 

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