- Joined
- Nov 14, 2019
- Messages
- 515
- Reaction score
- 666
- First Language
- French
- Primarily Uses
- RMMZ
This Plugin provide various options for customizing the game Title screen.
FEATURES:
Pre Title window
An old arcade game concept: you launch the game and Title screen appear, but before anything else, you're prompted to 'press start' or something like that. This plugin allow you to do that for your game.
Customize the Title Screen Command Window.
Set every aspects of the Title screen command window to your liking. Choose between a vertical or horizontal menu, decide wich command you want to appear in the window, set the window size and position, and more...
When using horizontal menu, command menu pages will flip when scrolling left and right.


You can set the number of visible rows and columns to create single slot menu window. The commands will loop when scrolling up and down, or left and right, depending of the menu type.
Horizontal menu, one row, one column

Vertical menu, one row



You can set the number of visible rows and columns to create single slot menu window. The commands will loop when scrolling up and down, or left and right, depending of the menu type.
Horizontal menu, one row, one column

Vertical menu, one row

Skip Title Screen option.
Enable/Disable the Title Screen for game developing. There's a parameter to choose between 'Skip To New Game' and 'Skip To Last Saved'.
-Game Over Window.
Following a Game Over, the Plugin will pop a window out giving the players 3 options:
1) Continue (Load last saved file)*
2) To Title (Go back to Title Screen)
3) Quit (Exit the game)
*If no saved files are presents, the New Game command will appear instead.2) To Title (Go back to Title Screen)
3) Quit (Exit the game)

Add a True Continue command.
This command won't appear on the Title Screen until there is at least one saved file. It let the players start from their last saved game.
Title Window Cursor.
Import a custom image from the /img/pictures file and display it on the Title Screen as a Cursor. You can set the X and Y offset to adjust it to your Title Screen window dimensions. To make your custom cursor stand out even more, the Plugin provide 3 animation options for the custom cursor. They can all be toggled On and Off separately.
- Blink: the cursor opacity will increase and decrease continuously
- Tilt: the cursor will move from left to right continuously
- Pulse: width an height of the cursor increase and decrease proportionaly
You can also disable the default background blinking cursor. But even with an animated good looking custom cursor, the commands of the menu window may appears a little lifeless since, without the default cursor, they're just plain text. For that matter the Plugin provide some text animation options to enlight the currently selected text.
- Blinking text oultine opacity: the outline of the selected command blink
- piano effect: each letter of the text will tilt up from left to right and the other way around
- accordeon effect: text width strech and compress continously
Title Window Icons.
Draw icons from img/system/'iconset' to add visual elements to your Title Screen window.
Add a custom picture.
Import a custom image from the /img/pictures file and display it on the Title Screen, choosing its X, Y coodinates. Use it to add a visual element to your Title Screen or to replace the default Game Title.
Customize the Default Game Title.
If you don't have a custom image to replace the default Game Title, you can still make it a bit more appealing by using the Plugin parameters to change the Game Title X, Y position, text color, font size and more.
Even if you do have a custom image to replace the Default Game Title, you can use the default Game Title as a subtitle or a label to display some more info such as your studio/company name or whatever you want.
For that matter, there's a Plugin parameters that let you set a custom text for the Default Title Screen so that it can display any text you want without having to change your project name.
Add a Custom Label.
The Plugin also give the option to show a Custom Label on the Title Screen to display some more info if needed. Here again, you can set its position, text color, font size and aligment.
Alternative New Game transition.
Actually, if your project Title Screen background image is the same than your first map (your intro), it doesn't look very good when choosing 'New Game', the screen fade out only to bring you back on the same screen (we all know that, in fact the game make the transition from the Title Screen to your first map, but visually, the players won't notice if both screens have the same background image).
If you use a similar form of intro, the Plugin now give you the possibility to toggle an alternative transition when selecting 'New Game'. When this parameter is toggle on, the Plugin will skip the screen fade out so that only the Title Command Window and the Game Title will disappear while no change will occur in the background. If you choose the alternative transition, the Plugin still let you decide if you want to fade out the music or not (depending if your intro and Title Screen have both the same music...)
Auto intro/scene and skip scene
See bellow in the thread or refer to Plugin instructions.
Gif-like Animated Title sprites
See bellow in the thread or refer to Plugin instructions.
ToU
Free to use in any RPG Maker MV projects, including commercials projects.
Credit is required for using this Plugin.
For crediting, use 'TSR' along with one of the following terms:
'The Northern Frog' or 'A frog from the north'
Do not change the Header or the Terms of usage.
Editing of the script is allowed, but it won't relieve from crediting obligations. Remember that changing the name of functions and variables, or even manually retyping the entire script, doesn't make you the author of the Plugin.
DO NOT REDISTRIBUTE!
If you want to share it, share the link to my itchi.io account:
This plugin was made for free use among the RMMV game dev community. Hence, it is free and will remain free.
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