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Hey there.
I want to build a lava cave with flames that block your path. The player has to reroute water so it extinguishes the fire. Problem is that this means I need for that water as event (using it on the stone ground tiles, so Dungeo tile set, see the image)
I tried my luck with Photoshop to scrap that together, but it is off, and does not fit well.
Check how it looks. Below the bridge two event tiles and all at the height of the stone and below are event tiles. With the game running you see it cllipping more. So.. I am just far from happy how it turns out what I do. Is there some way of auto-converting such stuff, or someone who knows where I can get that stuff? I'd need the water as event (so character sheet) for up/down, left/right, and the different corners and junctions.
Or is there a better way to get an flowing water event done?
I want to build a lava cave with flames that block your path. The player has to reroute water so it extinguishes the fire. Problem is that this means I need for that water as event (using it on the stone ground tiles, so Dungeo tile set, see the image)
I tried my luck with Photoshop to scrap that together, but it is off, and does not fit well.

Check how it looks. Below the bridge two event tiles and all at the height of the stone and below are event tiles. With the game running you see it cllipping more. So.. I am just far from happy how it turns out what I do. Is there some way of auto-converting such stuff, or someone who knows where I can get that stuff? I'd need the water as event (so character sheet) for up/down, left/right, and the different corners and junctions.
Or is there a better way to get an flowing water event done?
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