RMMV Turn and move player at the same time | Creating falling animation

KotoYama

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Is it possible?
I've tried different things, but my "moving command" gets skipped or it takes priority, and won't let the turning happen until it's finished. I even tried scripts. still can't get the effect I want.
P.S. Jugador is Player

1627887684676.png
 

ImaginaryVillain

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Might I offer an alternate solution? Make the player transparent, then use show picture to show a picture of the player falling, and just move that instead. Afterwards once it reaches it's destination you can just swap it with the actual player.

For added fun or if you wish to show the "picture" at tilemap/parallax level. You can use https://forums.rpgmakerweb.com/inde...ter-easy-making-particle-effects-in-mv.97729/ and just use a single particle with a long duration. Or if you really want to be tricky, use a particle with a small afterimage effect to give a falling feel. :LZSwink:
 

KotoYama

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Thanks, I'm aware of alternatives, but I was looking for a cleaner solution
 

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