Turn Based Map Movement Plugin

Eff-n-Geoff

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Not a problem, I really appreciate you taking the time to help on this one! Absolutely take your time, don't want you to feel pressured.
 

Norbak

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This all sounds so cool, I was wondering though, if it would be possible to use time as a variable for a movement switch? I'm still very new to scripting/programming but would it be possible to have a switch that when off you get to move for x seconds, switch goes on for y seconds for which you can't move.


Then make a switch that's the opposite for all the enemy/events to move on?
 

Goldschuss

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@Archeia Sorry for the nekro, but I just discovered this and it seems very interesting. Is this your latest revision or did someone make an updated version of that? I'd search for myself if I knew what I could call this battle/movement system :p
 

Archeia

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@Archeia Sorry for the nekro, but I just discovered this and it seems very interesting. Is this your latest revision or did someone make an updated version of that? I'd search for myself if I knew what I could call this battle/movement system :p
It's the latest and last. I don't know if anyone picked up on it.
 

Jomarcenter

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ok IDK why this plugin was in my steam feed thinking it a WIP plugin that I want to take a look at. Would love to pick up on this but I am still trying to understand the code in MV
 

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